3D Concept Character
I hope you like it. 🙂 In this project, I was responsible for everything from concept to the final composite. My main objective of this project was to enhance the ability to bring out characters and concepts from imagination. Apart from just presenting it as a concept. The idea was to learn the essential techniques to get the appropriate topology which is required for rigging and animation. Further, I have done investigation in realistic skin texturing. As this baby is cartoon y, all the realism weren’t applied to it but it was important to understand to make the skin look appealing. To verify my topology, I did tests using the auto rigging tools which showed good results. However, their are fewer areas to work on to make it perfect.